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December 08, 2009
disp
snow+displacement
Terrain integration method
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Dec 8, 2009 11:01:32 AM
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tst5
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roy achkar
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roy achkar:
these are native maya procedural textures plugg...
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Giannis Malikoutsakis:
snow+displacement I am making a personal projec...
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Sebwallace:
Roy, you have no idea how much your blog has he...
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tst5
snow+displacement
I am making a personal project that involves a lot of snow!
How did you achieve this kind of look? Is it a texture map or a shader?
Posted by: Giannis Malikoutsakis | December 25, 2011 at 02:25 PM
these are native maya procedural textures plugged to the displacement of a mia_material shader.
Posted by: roy achkar | January 05, 2012 at 05:33 PM